Lets Play: Assassins Creed 3: Pt 7: Battle of Bunker Hill
In This next series I'll be continuing My Assassin's Creed series Where I play thew next game Assassin's Creed 3. It is the fifth major installment in the Assassin's Creed series, and a direct sequel to 2011's Assassin's Creed: Revelations. The game was released worldwide for PlayStation 3 and Xbox 360, beginning in North America on October 30, 2012, with a Wii U and Microsoft Windows release in November 2012. A remastered version of the game was released in 2019 for Windows, PlayStation 4, Xbox One and Nintendo Switch, and in 2021 for Google Stadia.
Sequence 7-Memory I - The Midnight Ride Date: April 15th, 1775
Connor was visited at the Davenport Homestead by a courier, sent by Paul Revere, who gave him information about John Pitcairn's location.
Memory Animus Feedback System
Follow Revere's directions to alert the militias.
Reach the Hancock-Clarke house in Lexington.
Escape the Redcoat ambush and find Sam Prescott.
Optional Objectives:
Do not trigger open conflict.
Reach Prescott's location within the given time: 2 minutes.
Completed all constraints in one playthrough.
On your first playthrough, the memory starts in Central Boston. On replay, the memory begins in the Frontier.
Sequence 7-Memory II - Lexington and Concord Date: April 19th, 1775
Connor helped in defending Lexington and Concord from the British Army's attack, led by John Pitcairn.
Memory Animus Feedback System
Stay with Pitcairn.
Do not let more than 30 Militiamen die.
Travel to Concord to deliver the letter and alert the militia there.
Command the firing lines and defend Barrett's farm.
Talk to James Barrett.
Optional Objectives:
Kill 7 groups of regulars with a single order.
Rescue 1 civilian hostage.
Complete all constraints in one playthrough.
Sequence 7-Memory III - Conflict Looms Date: June 15th-17th 1775
Connor joined the Continental Army at Bunker Hill. As Israel Putnam argued with other commanders over where to camp, the British Army began bombarding the position with their ships. Connor volunteered to stop the bombardment.The flag Connor uses is anachronistic, as the 13-star Betsy Ross flag was first flown in 1777, two years after the battle. The cannons present in the Patriot encampment on Breed's Hill are also anachronistic, since the American rebels around Boston did not have any artillery until Henry Knox delivered them from Fort Ticonderoga, many months after the battle.
Memory Animus Feedback System
Follow the scout.
Speak with Israel Putnam.
Swim to the ships.
Light the black powder in the ship's hold.
Climb the mast and replace the ship's flag.
Optional Objectives:
Cross Charlestown without taking damage.
Remain undetected while on ships.
Air assassinate a Grenadier.
Completed all constraints in one playthrough.
On your first playthrough, the memory starts in the Frontier, near Great Piece Hills. On replay, the memory begins at the Charlestown entrance.
Sequence 7-Memory IV - Battle of Bunker Hill Date: June 17th, 1775
Having flushed John Pitcairn out of hiding, Connor decided to use the chaos of the Battle of Bunker Hill to his advantage and assassinate the Templar. Connor assassinated John Pitcairn, and uncovered a plot to murder George Washington.
Optional Objectives:
Cross the battlefield without taking damage.
Limit regular kills: 4.
Air assassinate Pitcairn without being detected.
Completed all constraints in one playthrough.
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