Let's play Aurora 4x - part 129 - "Project Colossus"
The Colossus Project is the priority A for Terran Federation. It's target is fuel and financial stability in both present and future. The key priorities and sub-projects are:
a) Construction of additional (large) number of fuel refineries to boost the output of fuel production
b) finishing the research of Sorium Harvester technology and making blueprints for a Harvester class ship that would be capable of providing the Terran Federation with further fuel
c) start utilizing the shipping lines more - this will cut into income but save fuel for strategic (Kleeto and Ferguson colonization) and military operations
+ optional: researching newer, more efficient engines and putting them on the Class I and Class II freighters
+ optional: building the Harvester type ship
e) cutting the acquisition of minerals from private companies and taxing their production in return
f) building more financial centers to optimize the flow of finances within the Federation
From the wiki: Aurora is a 4X (eXpand, eXplore, eXploit, and eXterminate) science fiction strategy game. Players develop their interstellar empire from the humble beginnings on their homeworld to conquer the universe, or be pummeled into the ashes of history by opposing races.
Some say it has the graphical charm of an income tax assistant software from the late nineties, but a playing depth that more than rivals any commercial 4X game. Aurora is different because it places emphasis on fleet operations and detailed tactical combat.
The game is under constant development and there is an active and friendly player community in the forum that will help you with any question or problem you might encounter.
You can get the game here: http://aurora2.pentarch.org/index.php/board,10.0.html
You can find the wiki here: http://aurorawiki.pentarch.org/index.php?title=Main_Page
The game was created in the year 2004 by Steve Walmsley. The version I am playing is latest available at the moment of start (27/07/13) 6.21.
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