Let's play Can of Wormholes with the developer! (Interview)

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Published on ● Video Link: https://www.youtube.com/watch?v=dURfdjcV7v4



Category:
Let's Play
Duration: 52:08
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Joseph Mansfield plays Can of Wormholes while chatting with the developer, Ben Taylor, about inspirations, puzzle design, and much more!

Get Can of Wormholes on Steam: https://store.steampowered.com/app/1295320/Can_of_Wormholes/

0:00 - Introductions
1:28 - Origins of the game idea
2:39 - How the game idea expanded
3:49 - Free-roaming overworld
5:42 - How the can came to be
6:55 - Australian magpie
7:37 - Shockingly cohesive story
9:09 - The idea behind level 1-1
10:10 - "Gain insight"
12:22 - Missing the insight levels
13:41 - Reversing
15:18 - Hiding the insight
18:32 - Importance of tutorializing the movement
19:28 - Subtle interactions
20:34 - The idea behind level 1-5
21:39 - Overworld puzzles
22:36 - Getting stuck on level 1-6
23:51 - Piano sounds
26:19 - Approach to animations and juice
28:29 - No fonts
29:27 - Rolling around
29:59 - Structure of the overworld
31:39 - Introducing multiple worms
31:57 - The hidden layers
33:23 - Ben's development background
35:00 - Puzzle game inspirations
36:10 - First Steam release
37:18 - Forcing a discovery in level 2-6
38:54 - Hiding discoveries
40:45 - Fixing unintended skips
42:38 - Level editor
43:41 - Surprising custom levels
44:14 - Unfair custom levels
45:31 - Next projects
45:58 - The thinky games community
46:30 - Rotations on grids
49:04 - Puzzle game recommendations
51:28 - Outro







Tags:
games
thinky games
puzzle games