Let's Play Genius of Sappheiros (Weekend) Part 7

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We fight Alice and briefly visit the underworld.

Alice:

One thing to note about this fight is that Alice regenerates HP/MP each turn. You can prevent the healing with Sakuya's field effect if you think it will be a problem. Each turn, if there are no dolls on the field, Alice will summon a formation of dolls. Each formation has their own quirks about them. One group is all defense base but vulnerable to elemental magic. One is resistant to magic but vulnerable to elemental physical attacks. And the final group is four dolls, each one tied to an element. They are healed by their own element but vulnerable to their opposite.

If you take out all the formations, Alice will not summon any more. Alice by herself is not very threatening. She mainly just throws status effects. Overall, not a difficult fight but it does require a bit more thought than the previous ones.


Now lets talk about her as a character...

Alice: Best tank in the game. She has little to no offensive attacks. She uses her various doll techniques to protect the party, herself, or single members. Her row based shield blocking moves makes her great for boss fights when used with a line formation (such as Freefight).







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Let's
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Genius
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Weekend
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7