Let's Play 'Ironman' X-Com (OpenXCom) - 86
The lightened squad continues its mission now targeting a landed supply ship at its home base. The scene of aliens streaming out of their craft for our target practice is now a rather familiar scene. Is it time to temporarily put the skilled psionics on hold for others to catch up and train? And 'Into the Laboratory' is a new segment that features an attempt to try some new things in the context of the game's current progress and conditions (and give the idle scientists something to do).
0:06 Start of raid on supply ship, the aliens are basically spread out
2:45 Aliens all compelled to rush toward the entrance, with mostly psionic soldiers on standby
5:55 The aliens give us a good look in the UFO
8:25 The shooting gallery starts up early again
11:08 The chain of control roots out hidden enemy, time to get them out en masse
13:27 On to inspecting third level
16:08 Marching foes and remaining aliens are keeping quiet
19:30 Who's up for some laser party on the desert, plenty of targets around and served up
25:17 One that got away? We might run out of room in alien containment
31:37 Still on top of alien base, the stats results are not quite what I expected given the volume of activities
33:55 Some plans for the fledgling bases, and checking the progress of psionics and their size
37:38 Into the Laboratory, what is this?
39:37 The ideal candidate
41:12 Let's go, lone psionic
42:26 HWP floating in the dark, loses initiative but gets the psionic ball rolling
43:22 Lucky break?!
44:53 This alien might be the key
46:14 Things are getting quite complicated
47:26 You want havoc? You'll get havoc
48:16 The ticket out?
49:07 Turns are running out!
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X-COM: UFO Defense Statistics For Applodeon
Applodeon presently has 1,343 views for X-COM: UFO Defense across 33 videos, with His channel publishing over 1 day worth of content for the game. This is 1.65% of the total watchable video for X-COM: UFO Defense on Applodeon's YouTube channel.