Let's play Oblivion 237: Searching for loot
Wandering about looking for loot. I made a few changed to a certain note that should be in my chest in Bruma, so this random wandering will end soon, for better or for worse.
Also been playing a bit of Daggerfall just to see the game. First dungeon of the game incorrectly spawned a static cage in front of a door, making the place impossible to explore and the random quest assigned to it likewise impossible to finish. On a new character (first one had a few faults) his first dungeon, done at level 2, contained a small army of imps, a cluster of 2 humanoids and 2 fire Daedra - yes, daedra, not Atronach, I know the difference - that somehow spawned right at the entrance after dealing with the frost Atronach and his two imp guards, and to top of all off while resting I was woken up by a Daedra Lord, who promptly wiped the floor with my dead body. And to add insult to injury I continue exploring this death trap of a dungeon because, hey, I still want a damn bow, so I end up finding and fighting a Frost Daedra - again, Daedra - while swimming underwater.
...here I was, thinking that OOO was crazy with it's shoving rockets up enemy asses and it's cheapass superbosses. Death Lion doesn't have ANYTHING on this.
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