Let's Play Quest for Glory II VGA #16: Striking out in Sunset's Shadow
We're about two thirds of the way through the second day of our time in Shapeir and we have already achieved so much. Strength and agility are maxed out with vitality three quarters of the way there. Rock throwing and climbing are at their peak and we've made some steady progress in everything else too. The best part is that we've still got part of the afternoon to go before we need to return to the inn so we can watch Shema dance, so let's get some combat in.
Having maxed out strength and agility makes a huge difference in combat, but not as much as the time we spend last night getting used to how the controls work in a real battle. Brigands shouldn't be a problem for us if we're careful, but I can't say the same thing for scorpions or terrorsaurus. Let's hope we can take them down and get the points attained from their defeat. Who knows, we might get extra goodies we can sell too.
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