Let's Play Quest for Glory II VGA #16: Striking out in Sunset's Shadow

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Duration: 25:03
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We're about two thirds of the way through the second day of our time in Shapeir and we have already achieved so much. Strength and agility are maxed out with vitality three quarters of the way there. Rock throwing and climbing are at their peak and we've made some steady progress in everything else too. The best part is that we've still got part of the afternoon to go before we need to return to the inn so we can watch Shema dance, so let's get some combat in.

Having maxed out strength and agility makes a huge difference in combat, but not as much as the time we spend last night getting used to how the controls work in a real battle. Brigands shouldn't be a problem for us if we're careful, but I can't say the same thing for scorpions or terrorsaurus. Let's hope we can take them down and get the points attained from their defeat. Who knows, we might get extra goodies we can sell too.

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Tags:
let's play
kikoskia
quest for glory II
trial by fire
remake
VGA
Sierra On-Line
AGC Interactive
point and click adventure
Shapeir
elementals
hero
paladin
katta
Derek
fighter
points
Rakeesh
time limit
city map
first playthrough