Let's Play Super Mario World Advance Part 11
Going through the rest of the Valley of Bowser stages. The Valley Fortress has more of those spiked log traps to watch out for. Beating Reznor in this Fortress will open the Back Door of Bowser's Castle,though we won't go there yet. The Valley Ghost House can be a little difficult to get through,especially finding the Secret Exit. Valley of Bowser 3 has a bunch of moving platforms with numbers on them. The number indicates how many seconds it has before it falls. Valley of Bowser 4 has Chargin' Chucks that chuck rocks at you. The only way to access the Secret Exit of this stage is to bring Yoshi all the way to the end,so his tongue can pass through the stone to reach the Key. Larry's Castle is the last one Koopaling castle of the game. You'll need to ride a long moving platform while avoiding traps,enemies,and spikes along the way. If you can make it past that part,the rest is pretty easy. You'll need the Cape to get past yellow spinning blocks though,or use the Magikoopas to turn them into enemies instead. Larry attacks like Iggy did,only 3 fireballs hop out of the lava periodically. Going against Bowser next part!