Let's Play The Sims #67: Samuel Puts a Spell on you
The spell that Samuel seeks to cast is unlike the charm Dave made in that its effects are permanent, so much so that the game automatically saves if the casting is successful. Automatically saving is reserved only for big events and going to areas not on the family lot, so it's no small cantrip he's collected the ingredients for. The spell will be less life changing for him and more for one of the other two in the household, opening up a whole new spectrum of possibilities for the recipient that they'd of never dreamed were possible.
It also allows us to start exploring one of the expansions that until now we've not touched. The Superstar expansion allows sims to seek fame and fortune as a celebrity, meeting high flying people and living a glitzy life of glamour and wealth... at least in theory. In practicality, it's a career much like any other save you make your own hours and need to travel to Studio Town to earn your pay and try to progress. You still need to reach skill milestones but the requirements for friends is different, as no ordinary friendships will do when climbing the ladder to stardom. You need to befriend people with Star Power, something that I don't think Samuel can do effectively.
But we're getting ahead of ourselves. First we need to get famous enough so people will want to be friends with the up-and-coming star in the making and that requires getting our talents noticed, our potential shown to those with the connections to get you going places in Studio Town.
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