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This playthrough is my first, blind run of the first two chapters in the Early Access build. Although I will point out that I had played the demo, which gives you the entire prologue, so that's why I seem more at ease towards the beginning of this video. Anyways, Ultrakill is NOT a "modern Boomer-shooter" as I was initially led to believe; instead, this game has more in line with Character / Stylish Action games such as Devil May Cry. However, don't let my first run at this game portray the entirety of what this game has to offer; there is a far, far greater depth of mechanics, tricks and secrets to uncover, which is why we'll revisit this game with some added commentary after I've played through this game three, four or possibly even five times to get it all down. (Note: I won't post ALL my future runs, but maybe snipets across various points of my learning experience, but one will have some conclusive, feedback results based on my ten-or-so hours with the current state of the game.)
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