Let's Play ~ XCOM 2 ~ Episode 4 ~ Overwatch? More like Ubervatch! 100% Shot Hits
Greetings and salutations everyone! Welcome to my fourth episode in my Let's Play of XCOM 2!!!!!!
Also, 100% SUCCESSFUL SHOT PERCENTAGE! WHOOPP!
Council missions and resistance missions...gotta love them all!
So far I have done two vip extractions and you know what? In Enemy Unknown they kinda felt the same. Yeah the map was a little different but everything was by the numbers so to speak.
With XCOM 2 however, the movement of the enemies, concealment, and procedural map generation make every combat situation unique.
In fact, I double checked a theory and I was right! I saved the game right before this mission and loaded it six or seven times. Each time was different! Enemy placement was near the same quadrants but that really is ok considering all the buildings and cover changed each time!
So that is really neat I think. Makes replay ability really pronounced.
Also, OVERWATCH OP! Now that the irritating issue of multiple soldiers shooting the same damn unit even AFTER it was dead if it triggered an overwatch is gone the overwatch mechanic feels like it SHOULD have been all along!
Did I mention 100% SUCCESSFUL SHOT PERCENTAGE!?!?! BOOOHYAHH!
I am still super excited! All the cinematic are amazing!
Thanks for watching!
Game Settings:
Veteran (for the first time through only)
Hop aboard people! I love company and the tickets are free! Thanks again for being here and don't forget to subscribe!
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