Let's replay my Doom WADs - Real

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Published on ● Video Link: https://www.youtube.com/watch?v=R8NDk6a0rkk



Duration: 1:20:10
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That's the first map back in the late 90s (although finished and released much later) where I decided to make a more realistic map with many sectors and smooth shading and trying to tell a story where you shoot walls to open caves (bad idea as most people didn't know they had to shoot behind the barrel in the beginning). Back in the DOS times I got the famous visplane error in the first room and stopped working on this map. Much later in Doombuilder, I finished this map, making it a totally non linear connection of rooms, some of them can be accessed in different ways so every time you play, you could reach some areas from different paths. I explain a lot of the different paths during playing here.

https://www.doomworld.com/idgames/levels/doom/Ports/p-r/real







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