Let's Talk about Game Design: The importance of Sound (Hunt Showdown)
I have enjoyed many matches of Hunt Showdown over the past few weeks and have been repeatedly coloured impressed by the amazing sounds that are present in this game. I like hardcore shooters, and Hunt up until now seems to be a great investment so far, but it does still have untapped potential. I am awaiting every future update the game has on offer, and personally hope that we can play custom matches in the future with modded gamemodes and fanmade coop campaigns... well, lets see how that turns out.
The "Let's Talk about Game Design" series is NOT a review series. The point of the series is to highlight and discuss a specific aspect of a games design, that is of exceptional quality, or that turned out to be a huge detrement for the game.
The thumbnail Art was created by myself.
Music Used:
Hunt Showdown OST - Devil in the Churchyard
Hunt Showdown OST - Rise up Dead Man
Gran Turismo OST - Arcade Mode
Playstation 1 Startup Sound
Serious Sam The First Encounter OST - Red Canyon Peace
Videos Used:
Aureal Vortex Demo - PhilsComputerLab
Mortal Kombat X Foley - El Canal De Jorge Campos
Fortnite Trailer - Epic Games
Agent 327 - Blender Animation Studio
Ja Moin Jannik Hi - By Myself
Hunt Gameplay - By Myself
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