Let's test Oblivion: This widescreen doesn't work
Whelp, that solves that problem nicely. Oblivion will retain the usual 800×600 resolution. For one because the whole "get rid of black bars" thing didn't work, for another because recording with this resolution would be downright annoying; the text on the screen in getting too small to properly read, not that you'd know it looking at the video.
FYI, the next highest widescreen resolution is 1280×720, and take a guess as to what my computer, thanks to Oblivion's crappy coding, cannot handle.
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