Level review #15 | Slaughterhouse by IcedCave

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Published on ● Video Link: https://www.youtube.com/watch?v=n_uisUMn3Kw



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Duration: 1:16
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This footage is NOT legit.

Same as for Sweeping Demon II, I can't really comment on the gameplay since it's not possible. One thing I can say though, is that this level is really satisfying to watch, and if this ever gets made as a possible level you can bet I'd try it right away.
The deco in slaughterhouse is pretty good in my opinion, the level's atmosphere is almost on point the entire way through. I'm not the biggest fan of the first and second parts if I'm gonna be honest, both of this have some really boring and long rectangular structures which I'm really not a big fan of. The movements at 15% in the pre drop are also a little bit odd and kinda weird to look at. At 50% though, starts river's part, and I absolutely adore this part, the glow is really clean, the black spiked slopes are also filled with simple details that don't look even a bit messy or cluttered. The part also uses depth really well with some rocky spike looking things in the layer T3 and then the little lakes in the background behind all the structures. I'm not even gonna mention how good the clubstep monster is because I think everyone that looked at it got hypnotized by the amazing usage of glow in the eyes. Next is iris's part, I'm not as big as a fan as I am of river's part but I still like it, it looks cluttered but something I really enjoyed about their part, is that iris wasn't afraid of using other colors outside of red/black/grey and added some orange pulses, those I really liked. I also really liked the block design and just like river's part the glow usage is really clean. Next is the last cube and this is a really big improvement from the first one, the part has a lot more detail now and everything looks much cleaner and more polished. The movements and different structures inside the big rectangles also made this part much less boring and static, giving life to it.

Gameplay: Satisfying to watch/10
Deco: 7/10 (Honestly just because of the first part, if I was only judging the level from 50% onwards it would be something like an 8.5 or 9)

Total: 7/10 | Good level in my opinion, if a possible version is made and verified I think it would be deserving of a feature.







Tags:
Geometry Dash
Review
Impossible
Impossible Level
Slaughterhouse



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