LIVESTREAM // Star Wars Jedi: Survivor // Part 1 // XBSX

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Duration: 3:48:13
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What's up YouTube, today we're playing Jedi Survivor! I was a huge fan of Fallen Order, and this is set to be even better!

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Star Wars Jedi: Survivor is an action-adventure game developed by Respawn Entertainment and published by Electronic Arts. A sequel to Star Wars Jedi: Fallen Order (2019), it was released on PlayStation 5, Windows, and Xbox Series X/S on April 28, 2023. The game received generally favorable reviews.

Picking up five years after the events of Star Wars Jedi: Fallen Order, the story of Star Wars Jedi: Survivor centers on Jedi Knight Cal Kestis' (Cameron Monaghan) struggle to stay one step ahead of the Galactic Empire and its relentless efforts to exterminate the last remaining survivors of Order 66. Among new adversaries is a mysterious Pau'an Imperial senator, who makes a dangerous deal, and the Gen'Dai Rayvis, who believes that the Jedi should be extinct.

Star Wars Jedi: Survivor maintains many of the gameplay mechanics from its predecessor with new elements. In lightsaber combat, there are five "fully realized" stances in the game that Cal Kestis can use. The single blade and double blade lightsaber stances return from Fallen Order, while the special dual-wield single blade attack is expanded into its own fully playable lightsaber stance. The dual-wield stance was intended to be a fully playable stance in Fallen Order but Respawn did not have enough time to finish it before release so it was changed to be a special attack. A new, heavier Kylo Ren-style crossguard lightsaber stance is added that requires more confidence to use due to longer timing windows in blocking and parrying enemy attacks. The second new stance is the blaster stance which allows the player to use a lightsaber and blaster combo for both close and ranged attacks. These different stances are designed to be used to combat specific types of enemies which Asmussen says will make the player "figure out what the best weapon of choice is". A new Force stasis ability, similar to the one used by Kylo Ren in The Force Awakens, allows the player to freeze enemies and blaster bolts in mid-air.

The level design of Jedi: Survivor features larger, more expansive maps populated with more non-player characters. The design of planets like Koboh have been made more open and expansive compared to Fallen Order. Lead level designer Martin Badowsky said that Respawn wanted Koboh to feature a dense central area with more open outskirts areas as the player explores outwards. In addition, the Mantis landing pads have been moved to a more central location on planets to provide easier access to the various regions on the planet.

The planet Koboh has been described as a "home away from home" that the player will revisit throughout the game, and with each revisit, new pathways will open up. Design director Jeff Magers said that "By exploring the worlds, players will both make Cal more their own through customization" and many of the optional areas contain skills, upgrades and perks that will make Cal "more powerful and equipped to take on the challenges ahead". By comparison, revisiting planets like Bogano in Fallen Order was done primarily in service of progressing the plot rather than for encouraging exploration. Exploration is made easier in Survivor with the addition of fast travel at meditation points where the player can be quickly transported to another meditation point on the planet that they have already discovered. However, Respawn wanted to ensure that using fast travel was not necessary to ordinarily traverse the environment or to complete the story. Fast travel was a much requested feature to be added since it was absent in Fallen Order.

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