Lumines: Puzzle Fusion (PSP) - Let's Play 1001 Games - Episode 367
Get ready to see some cubes disappear!!!!
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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...
Lumines: Puzzle Fusion
from https://en.wikipedia.org/wiki/Lumines:_Puzzle_Fusion
Lumines: Puzzle Fusion (ใซใใใน โ้ณใจๅ
ใฎ้ป้ฃพใใบใซโ Ruminesu โ Oto to Hikari no Denshoku Pazuru โ) is a puzzle video game based on sound and light patterns. Created by game designer Tetsuya Mizuguchi and his company, Q Entertainment, it was first released as a launch title for the PlayStation Portable in Japan on December 12, 2004 and released in North America on March 23, 2005 and released in Europe on September 1, 2005. It later received a port to Microsoft Windows released first in December 2007.
Lumines: Puzzle Fusion is a block-dropping game similar to Tetris, where the player using 2x2 tetrominos containing random tiles of two different colors attempts to make completely filled rectangular shapes of the same color on the playing field, with larger shapes earning more points. The game's mechanics are tied heavily to the music played over the game, as blocks are only scored and cleared after a certain number of measures in the music have past. As the player progresses through the game, the game transitions between different skins that affect the colors and music.
The game has received a number of ports, maintaining the core features but adding additional music and skins to the PlayStation 2,[1] PlayStation 3, and Xbox 360 consoles as well as an iOS version. A remastered version of the original game was released on June 26, 2018 for Windows, PlayStation 4, Nintendo Switch, and Xbox One platforms.
Lumines: Puzzle Fusion was the first game developed by Q Entertainment and was a launch title for the PlayStation Portable. The game was developed with an estimated amount of 4 or 5 people over the course of 1 year. Mizuguchi was inspired by the PSP when he first learned about the technology. He described the PlayStation Portable as an "interactive Walkman" and "Dream machine" due to the system being one of the few video game handheld consoles with a headphone jack, allowing the game to be played at any time, any location, and any style with good sound.[3] After choosing the PSP as the next console to work with, Mizuguchi was inspired to make a puzzle game with music. Mizuguchi stated he wanted it to be a audio-visual puzzle game for the challenge, but he also wanted to make something that was less daunting to players compared to his previous titles Rez or Space Channel 5, so that it would attract casual players.[4] Originally, Mizuguchi wanted to make a Tetris game with music but due various issues including licensing, it wasn't possible at the time and the concept of Lumines was used instead.[5] The game's subtitle "Puzzle Fusion" reflected that the game's music was essential to the game itself.