Luna teleport glitch - Fire Emblem Awakening

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Some people have had reports of characters using Luna, or other such skills, blazing past the enemy in their animation, and then suddenly teleporting back to the starting position.

I think I've found a consistent way of doing this. If you've got a Great Knight activating Luna on an enemy, then having a Dual Strike trigger or a second attack, while on Origin Peak (chapter 25's location), this should happen to you.

Apologies for the video quality, and for switching camera modes at the start.







Tags:
Fire Emblem Awakening
glitch
teleport
warp
Luna
bug
run
Dual Strike



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