Mafia II Definitive Edition - Part 18 (100% Completionist, No Deaths, Hard Difficulty)
Continuing the Mafia games trilogy, we move onto Mafia II Definitive Edition. I actually played the original Mafia II game, and the Definitive Edition isn't that much different, except in some graphical tweaks.
Set within the fictional city of Empire Bay, during World War 2 and later early 1950s, the story follows Vito Scaletta and his friend Joe Barbaro, as they work for the crime families of Empire Bay during the said period of time.
Walkthrough logic will follow the same criteria as with all other games I've done thus far: Story Missions are completed without failing or dying during their play and we will collect the Collectibles in these missions (Playboy Magazines mostly, Wanted Posters as I find the time during tasks).
We will also complete the Joe's Adventures DLC pack, because it is related to the main storyline of the game. I was advised by Mafia Reddit to completely avoid the other two DLCs, because they are in no way related to the storyline.
In Part 18, getting the money to start their own drug-dealing business and buying neccessary supplies from the Triads, Henry, Vito and Joe start earning some serious money, mostly in order to pay out the loan they got from the local loan shark. But when Henry calls Vito to inform him that Eddie learned Henry started to deal without Falcone's knowledge, Henry had to pay out Falcone and still needs to collect extra cash to pay out the debt to the loan shark. Now, Joe and Vito have to meet with Henry to decide what to do next.
Content:
0:00 Chapter 13 - Exit the Dragon (collecting Playboy Magazines #34, #36, and #35)
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