Mafia III Definitive Edition - Part 17 (100% Completionist, No Deaths, Hard Difficulty)

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Mafia III
Game:
Mafia III (2016)
Duration: 0:00
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Completing the Mafia Trilogy, we move onto the final entry: Mafia III Definitive Edition.

Set within the fictional city of New Bordeaux during the Vietnam War era (late 1960s), the game follows Lincoln Clay, an SOG operative returning from Vietnam back to his hometown. Working for Sammy Robinson, leader of the Black Mob in Delray Hollow District of New Bordeaux, we follow Lincoln as he takes revenge on the Marcano Crime Family, who killed his protege and his friends, by taking control over Marcano's rackets in New Bordeaux.

Walkthrough logic will follow the same criteria as with all other games I've done thus far: Story Missions are completed without failing or dying during their play and we will collect the Collectibles in these missions (Playboy Magazines and other collectibles). Since there are multiple DLCs available for Mafia III, within the story itself, we will complete these as well.

In Part 17, after getting Enzo Conti safely away from Marcano's men to a safehouse and learning about Marcano's plans for the casino (who's the landowner where it's built), Lincoln continues to deepen his hold on the districts he has already taken from Marcano, by helping his underbosses and their lieutenants with their side jobs. We also do some racing in New Bordeaux as well.

Content:
0:00 Interlude - Collecting Electronic Parts
3:31 Optional Mission #1 - Are We Cool? (delivering weed to increase racket earnings), Retaliation Squad: Barclay Mills
10:26 Interlude
13:45 Optional Mission #5 - Seems Simple Enough (meeting Alma cutscene)
15:58 Interlude
19:07 New Bordeaux Race #1 - Bayou Figure 8
22:16 Interlude
24:30 Optional Mission #5 - Seems Simple Enough (stealing the Semi Truck), talking to Alma
34:54 Interlude
37:20 Optional Mission #6 - I Need A Favor (talking to Vito cutscene)
39:16 Interlude
41:49 New Bordeaux Race #2 - Hollow Points
44:52 Interlude
47:17 Optional Mission #4 - "The Righteously Fucked" (Stealing the truck), collecting Electronic Parts
56:06 Interlude
59:22 Optional Mission #4 - "The Righteously Fucked" (Darlene cutscene), game got stuck loading here, so I had to quit and load back in again!
1:01:50 Interlude
1:03:44 New Bordeaux Race #3 - Pointe Verdun Narrows
1:07:11 Interlude - Collecting kickback from Burke, collecting Playboy Magazine (October 1965), collecting Electronic Parts
1:15:50 Optional Mission #6 - I Need A Favor (interrogating Lucky's old crony)
1:16:49 Interlude
1:18:49 Optional Mission #6 - I Need A Favor (killing Chet "Lucky" Carbonale), collecting Electronic Parts
1:22:31 Interlude
1:24:52 Optional Mission #6 - I Need A Favor (talking to Vito)
1:25:40 Interlude
1:27:05 New Bordeaux Race #4 - Downtown Underground (multiple repeats)
1:39:42 Interlude
1:41:21 New Bordeaux Race #5 - French Twists
1:45:36 Interlude - Collecting Electronic Parts, collecting Hot Rod Magazine (May 1964), collecting Playboy Magazine (June 1968), collecting Album Covers (Box of Fudge), placing Wiretapping Nodes
1:57:24 Optional Mission #5 - Seems Simple Enough (stealing the Semi), collecting Electronic Parts, collecting Playboy Magazine (March 1962)
2:07:21 Interlude
2:09:47 Optional Mission #5 - Seems Simple Enough (Mental Time Bombs cutscene)
2:12:23 Interlude - Reading Assets Intel (Alma Diaz), reading Journal Entries, checking Collection, End of Part 17

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Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational, or personal use tips the balance in favor of fair use.




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