Magic Johnson's Fast Break (NES) Playthrough

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A playthrough of Tradewest's license-based 1990 basketball for the NES, Magic Johnson's Fast Break.

Played on the advanced level.

Magic Johnson's Basketball is a 2-on-2 coin-op basketball game from Mastertronic, published under their Arcadia brand in 1988, that was built on consumer-grade Amiga hardware. The game was released for the Amiga and Dos in 1989, and versions for the Amstrad CPC, MSX, Commodore 64, and the Spectrum ZX appeared alongside the NES game in 1990.

Magic Johnson's Fast Break, Software Creations' conversion of the arcade game, is a barebones take on the sport. There's one game mode, five difficulty settings, and it supports up to four-player simultaneous play through the NES Satellite and Four Score accessories.

The controls are hyper-sensitive, the AI is dumb as a stump, you can sink three-pointers from the opposite end of the court, and you can't play as Magic Johnson, but the game is good for a mindless twenty minutes of fun. The graphics are clean, the gameplay is smooth, the Pepsi endorsement is entertainingly pointless and out-of-place, and Tim Follin's title theme is gold.

It's no match for Double Dribble, but Magic Johnson's NES cart isn't a total slouch. I had fun with it.
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