Making a THIRST BAR Part 1 | MCreator Lore | Ep76
Today I worked on making the core mechanics for a thirst bar which we will add mechanics for in a few parts in this series. This part will mainly focus on the core mechanics for players which we will then expand once we have some items. We added three player variables, one for saturation, one to display the thirst bar and the other for the damage timer for when the player takes damage when the bar is empty.
💬 SERIES
I will be creating a series that walks through me making a dimension and several unique biomes for the dimension as well as adding quests, blocks items, entities, and many complex mechanics that should inspire the community to do bigger and better things with this one of a kind application called MCreator. I will be talking about a new approach to editing that will focus on the narration and storytelling aspect rather than what this channel is used to which should fit this content really nicely. So join me in this adventure called MCreator Lore.
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