Making Alchemy Not Suck in Pathfinder 2e, Part 1: BOMBS (The Rules Lawyer)
Are Alchemists too weak in Pathfinder 2nd edition? We explore that in a series of videos where I go over ALCHEMICAL ITEMS and how to USE THEM WELL. In this 1st video I cover bombs!
CORRECTIONS:
-I say that the Deafened condition hampers spellcasting in this video, but the Verbal spellcasting action does not have the auditory trait. So by RAW, it does not affect spellcasting. Strange! Seeking a confirmation from Paizo...
-I strongly imply that the Enduring Alchemy feat will extend a bomb you make from Quick Alchemy extend to your next turn, but its effect is limited to "alchemical tools or elixirs"
-Bomber's Eye Elixir lessens the circumstance to AC from cover. Raised Shields do not provide cover to the wielder, however.
ADDITION: Commenter Tamadesthi has the great idea of alchemists using their Powerful Alchemy class feature to make the blindpepper bomb ("fantasy tear gas") useful against all levels of enemies, since it uses their Class DC!
For those interested: /u/Ediwir on Reddit has created this guide for Alchemist options and items: https://docs.google.com/document/d/1dl7BydLgwVCmTQyOPRxqbXjd7XLG-xmESU4Svs-5P54/edit
0:00 Are alchemists too weak?
0:59 The "anti-solo class"
2:20 Overview of this Alchemy series
3:08 The nature of "optimization" in PF2e
5:48 #1 Energy damage
7:20 #2 Physical damage
8:22 #3 Alignment + positive damage
9:20 #4 Damage over time
9:57 #5 Debuffs
12:57 #6 Slowing
14:23 #7 Hampering spellcasters
15:35 #8 Ally bombs
16:10 #9 Crowd control
16:50 PRO-TIP
17:22 Alchemist Class Features for Bombing
22:22 One "Super Turn"
24:11 Alchemist Class Feats for Bombing
36:27 Items for Bombing
38:05 Final Thoughts
MUSIC CREDIT:
Healing by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/
Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1200048
Artist: http://incompetech.com/
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