Making Hitman 2's Best Level

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Published on ● Video Link: https://www.youtube.com/watch?v=56iiP2xQn74



Game:
Hitman 2 (2018)
Duration: 19:16
1,258,843 views
49,620


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Stealth games are known for their open-ended and realistic levels. And no franchise does this quite like Hitman. In this video, I chat to IO Interactive’s Jakob Mikkelsen and Eskil Mohl about the making of the Miami level in Hitman 2

=== Before you watch ===

Disclosure: Hitman 2 game code provided by Warner Bros


=== Games Shown ===

Metal Gear Solid V: Ground Zeroes (Kojima Productions, 2014)
Dishonored 2 (Arkane Studios, 2016)
Deus Ex: Mankind Divided (Eidos Montreal, 2016)
Call of Duty: WWII (Sledgehammer Games, 2017)
Dishonored: Death of the Outsider (Arkane Studios, 2017)
Hitman (IO Interactive, 2016)
Hitman: Blood Money (IO Interactive, 2006)
Hitman 2 (IO Interactive, 2018)
Forza Motorsport 6 (Turn 10 Studios, 2015)
BioShock Infinite (Irrational Games, 2013)
Metal Gear Solid V: The Phantom Pain (Kojima Productions, 2015)
Hitman: Absolution (IO Interactive, 2012)

=== Credits ===

Hitman 2 soundtrack - Niels Bye Nielsen
Please, Don't Touch Anything soundtrack - blinch (https://bulkypix.bandcamp.com)

=== Subtitles ===

Contribute translated subtitles - https://amara.org/v/C3BEU/







Tags:
hitman 2
hitman
stealth
miami



Other Statistics

Hitman 2 Statistics For Game Maker's Toolkit

At present, Game Maker's Toolkit has 1,258,843 views spread across 1 video for Hitman 2, with his channel publishing less than an hour of Hitman 2 content. This makes up less than 0.66% of the total overall content on Game Maker's Toolkit's YouTube channel.