Making Time and Traps Matter in DnD and other RPGs | Justin Alexander
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Published on ● Video Link: https://www.youtube.com/watch?v=O6iOGYiGDwI
Time is a terribly underused element in Dungeons & Dragons (DnD, D&D) and other tabletop roleplaying games (TTRPGs). And, in fact, including time in your game is key to making traps significant and fun in your table. I am joined by Justin Alexander for this discussion.