Making UI mods | Frosty Editor tutorial
This tutorial will explain how to work with UI blueprint assets to create new custom UI, and will go through making an example mod which includes custom logic too.
More Frosty tutorials: https://www.youtube.com/playlist?list=PL30VFHbNYHYiezrC60VJldtSCXqWyqvKM
Links mentioned in video:
LocalizedStrings spreadsheet: https://docs.google.com/spreadsheets/d/1au_j__rtnIMuOasCorLYoxhzrrqqVfxl84dalusvrJQ/edit?usp=sharing
Object flags tool: https://zhpete.gitlab.io/frosty-object-flags-tool
Project file: https://drive.google.com/file/d/12o4YdMgAIs21itR0-PaTQbC1fiydHGb4/view?usp=sharing
Other useful links:
Frosty website: https://frostytoolsuite.com/
Frosty Discord: https://discord.gg/nrq7G5Q
Sorry for my horrible mic quality!
Social links: https://zhpete.gitlab.io/
Chapters
00:00 Intro
00:16 UI widget blueprints
02:07 Example: Displaying player coordinates
02:32 Adding HUD text
04:33 Positioning
06:06 Dynamic text
09:17 Localized strings
14:08 Adding a background
15:24 Dynamic background
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