Visual Environment mods | Frosty Editor tutorial

Channel:
Subscribers:
886
Published on ● Video Link: https://www.youtube.com/watch?v=o7ugCwHqx_s



Category:
Tutorial
Duration: 4:43
1,751 views
46


This tutorial will briefly explain what VisualEnvironments are and how to go about editing them.

More Frosty tutorials: https://www.youtube.com/playlist?list=PL30VFHbNYHYiezrC60VJldtSCXqWyqvKM

Links mentioned in video:
Property overrides tool: https://zhpete.gitlab.io/frosty-property-overrides-tool/
"Lighting Mirror's Edge Catalyst" GDC talk: https://youtu.be/B0sM7ZU0Nwo
Physically based sky dev talk (starts at 1h17m52s): https://youtu.be/zs0oYjwjNEo?t=1h17m52s

Other useful links:
Frosty website: https://frostytoolsuite.com/
Frosty Discord: https://discord.gg/nrq7G5Q

Sorry for my horrible mic quality!

Social links: https://zhpete.gitlab.io/

Chapters
00:00 Intro
00:20 VisualEnvironment blueprints
01:25 How VEs apply and stack
01:47 PropertyOverrides
03:12 Demo
03:50 The sky







Tags:
Frosty
mod
modding
tutorial
how to
guide
Mirror's Edge
Mirror's Edge Catalyst
Frostbite
Frosty Tool Suite
visual
environment
post processing
FX
Post FX
sky
color
color correction
depth of field
DOF
blur
PBR