Visual Environment mods | Frosty Editor tutorial
This tutorial will briefly explain what VisualEnvironments are and how to go about editing them.
More Frosty tutorials: https://www.youtube.com/playlist?list=PL30VFHbNYHYiezrC60VJldtSCXqWyqvKM
Links mentioned in video:
Property overrides tool: https://zhpete.gitlab.io/frosty-property-overrides-tool/
"Lighting Mirror's Edge Catalyst" GDC talk: https://youtu.be/B0sM7ZU0Nwo
Physically based sky dev talk (starts at 1h17m52s): https://youtu.be/zs0oYjwjNEo?t=1h17m52s
Other useful links:
Frosty website: https://frostytoolsuite.com/
Frosty Discord: https://discord.gg/nrq7G5Q
Sorry for my horrible mic quality!
Social links: https://zhpete.gitlab.io/
Chapters
00:00 Intro
00:20 VisualEnvironment blueprints
01:25 How VEs apply and stack
01:47 PropertyOverrides
03:12 Demo
03:50 The sky
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