This whole game is adorable chaos, but the abysmal frame rate when in-game certainly doesn't help matters. It's pretty close to the frame rate seen on original hardware, however. At the end of the day, even flat-shaded real-time 3D in 1993 was a pretty big thing.
Overall, it's a small wonder why Konami's "Polygonet" hardware failed at the proverbial box office - it was presumably designed to go head-to-head with Sega's "Model 1" platform which was released the same year, but which gave a consistently better frame rate, and could drive medium-resolution monitors rather than the standard-resolution affair that Polygonet and Poly-Net were stuck with.