Mandelbulb order 5 smooth
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Published on ● Video Link: https://www.youtube.com/watch?v=gsz-kQ7I-1w
"Mandelbulb" (3d version of Mandelbrot) fractal rendered using my GPU raytracer, almost realtime(fps is about 1-5). Diffuse, ambient, specular lights are calculated in addition to self-shininess and shadowmaps.
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Tags:
Mandelbulb
Mandelbrot
3d
Raytracing
Volume Rendering