Map Editing: Adding New Superuniques to Preset Maps | Diablo 2 Resurrected
In this guide we look at how to add new superuniques and enemies into maps in Diablo 2 Resurrected. This involves editing the various text files to create a new superunique and monster presets, and then adding those to the .ds1 map files.
If you want to learn how to mod Diablo 2 Resurrected, then start with these videos:
Modding Diablo 2 Resurrected (CascView, -direct -txt, etc.): https://www.youtube.com/watch?v=RMquP82QHGw
Using Folders for D2R Mods Instead of MPQ Files (-mod -txt): https://www.youtube.com/watch?v=lZTTq7MXZ5w
Playlist of All D2R Modding Videos: https://www.youtube.com/watch?v=VqSrUiq1eQo&list=PLADrErN79JLz0TNJOYzs4c17GMu_4F5Z-
The Phrozen Keep: https://d2mods.info/home.php
Github Link: https://github.com/HighTechLowIQ/ModdingDiablo2Resurrected
Subscribe Here: https://studio.youtube.com/channel/UC-wN8H3A8Ry4ORcKPif7OLw?sub_confirmation=1
Join me on Reddit: https://www.reddit.com/r/HighTechLowIQ/
Follow me on Twitter: https://twitter.com/HighTech_LowIQ
Tools:
CascView: https://www.hiveworkshop.com/threads/ladiks-casc-viewer.331540/
Visual Studio Code: https://code.visualstudio.com/
DS1Edit Main Site: http://paul.siramy.free.fr/_divers/ds1/dl_ds1edit.html
DS1Edit Core/Complete: https://www.d2rmodding.com/utilities
Timestamps:
00:00 - Intro
00:27 - The Folder Structure
03:06 - Adding a New Superunique
06:00 - Adding a New Monster Preset
04:54 - Adding a New Superunique Name
08:56 - Setup to Modify .ds1 Map Files (combined_ds1.bin)
10:09 - Modifying .ds1 Map Files
17:45 - Testing Maps Ingame
19:30 - Outro
#diablo2resurrected #d2r #diablo2mods #diablo2 #mods #gaming #videogames
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