Mario Kart: Double Dash - Baby Park Using Only Red Shells
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Mario Kart: Double Dash!! is a racing game developed and published by Nintendo for the GameCube and a part of the Mario Kart series. It was released in November 2003 worldwide, being released in Japan first and later being rereleased as a Player's Choice title in Australia and New Zealand.[3] The game, while retaining many aspects of the previous Mario Kart games, such as selecting a Mario franchise character as the player's driver and the familiar item-based weaponry that the series employs, introduces a feature that is unique to this entry in the Mario Kart series: the two-person karts, hence the title of the game. Two characters handle a single kart, where one character steers and the other uses the items, and they can switch positions at any time if necessary. This is the only game in the franchise where two players can play cooperatively in one kart, with each player handling a single character, though the option to play in separate 2-person karts for each player is still available. In addition, the game introduces Special Items, items that are exclusive to a pair of characters. The game is one of the few games to take advantage of LAN Mode via the Nintendo GameCube Broadband Adapter, which allows up to sixteen players to participate in a single race.
Mario Kart: Double Dash!! is the first Mario Kart game in the series to employ 3D graphics for characters and items, as opposed to Mario Kart 64 using pre-rendered sprites to display these objects. The game also introduces a larger variety of karts to select from depending on the character combo's weight class rather than the standard go-kart being the sole vehicle all racers use, and this variety of vehicles has been retained in all the Mario Kart games since.
The above text is from the Super Mario Wiki and is available under a Creative Commons license. Attribution must be provided through a list of authors or a link back to the original article. https://en.wikipedia.org/wiki/Mario_Kart:_Double_Dash
Double Dash is a kart racing video game in which the player races in a kart against other teams in different courses.
The game screen indicates the current standings in a race, the current speed of the player's kart (as both numbers and coloured bars) and incoming weapons.
Like in the previous installments, players can pick up item boxes to receive a randomly selected item and use it to impede the opposition and gain the advantage. Some items, such as shells and bananas, allow the player to hit others to slow them down, while other items, such as the star power-up, render them temporarily invincible to attacks.
This is the only game in the series in which instead of one character per kart, there are two: one to drive, and one to use items; and is also the first in the series where players drop their items when hit by a weapon.
The powerslide technique, an action that allows the player to drift around turns, has been improved; players can tilt the control stick while drifting to make sparks appear around their kart. If tilted enough, the sparks turn blue, and the player gains a speed boost known as a "mini-turbo".[2][3]
The rocket start, an action that allows the player to gain a speed boost when a race begins is also improved as the Double Dash, can only be done as a team, by both players pressing A as the race commences.
Game modes
There are four game modes in Double Dash: Grand Prix, Time Trial, Versus, and Battle. Most of the modes can be played cooperatively, while some can only be played by themselves in single-player races.
Grand prix
The Grand Prix mode has the player race against 7 (or 6) teams, which are controlled by the computer, in a series of predetermined courses.
The player can choose to race using 3 different engine size classes: 50cc, 100cc, and 150cc. A fourth unlockable class, Mirror Mode, allows the player to race through a mirrored version of the tracks using the 150cc engine size.[4]
Since all karts go faster when using higher engine sizes, the 4 classes serve as difficulty levels. There are 16 tracks, divided into 4 cups: Mushroom, Flower, Star and Special. A 5th cup has the player race in every track called the All-Cup Tour. The tour always starts with Luigi Circuit and ends with Rainbow Road, but the remaining tracks show up in random order.
Every race is three laps long except for Baby Park and Wario Colosseum, which have 7 and 2, respectively.
After all the human players cross the finish line, the positions of the computer-controlled teams are immediately locked in and they are given points based on those eight positions, ranging from 0 to 10. No matter which position they finished, everyone will move on to the next race because of these new rules.
At the end of the cup, there will be an award ceremony for the 3 teams, where they will get a trophy ranging from bronze to gold.
Time trial
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