Mario Kart Wii - Unused Starting Camera Parameters (Hardcoded)
The starting camera has associated parameters that are meant to be loaded from BCP files, which can be found in Race/Common.szs in the game's disc.
Interestingly, there's code that's supposed to execute if the game fails to load any of those BCP files, but it's never executed in practice because of a nullptr check that prevents to go to the code I mentioned above anyways (see the code at around VRAM address 0x805a1f68 in PAL).
If we force said code to be executed, we can see that it assigns default hardcoded parameters to the starting camera in case the game can't find any BCP. These look quite different than any starting camera parameters used by the game, and kinda look like the starting camera from Super Mario Kart.
You can see this unused camera for yourself using the following Gecko code:
(PAL)
045A1F5C 38800000
(USA)
04596F24 38800000
(JPN)
045A18DC 38800000
(KOR)
0458FFB4 38800000
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