Mario Pipes & Editor Improvements | Coding a 2D Game Engine in Java #53

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Published on ● Video Link: https://www.youtube.com/watch?v=LVLLTdotsJM



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In this episode I go over how to code the logic for pipes in Mario. This involves creating a component that allows a pipe to "connect" to an exit pipe, and to mark different pipes as an entrance. I also go over improvements to the editor controls to create key bindings to move objects and manipulate z-indexes quickly.

Code: https://github.com/codingminecraft/MarioYoutube/tree/35bdf2c4e2e80acb19d1dd7ea8fa4650567ad3ab

0:00 Intro
0:36 Visualization of Pipe Logic
4:20 Creating Menu Items for Pipes
11:42 Coding the Pipe Logic 1
13:07 Adding getGameObjectByName Function
14:00 Coding the Pipe Logic 2
19:39 Setting the Player Position
20:49 Detecting Player Collisions with the Pipe
24:32 ImGui Text Edit for Strings
27:22 Adding More Editor Hotkeys

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Website: https://ambrosiogabe.github.io/
Github: https://github.com/ambrosiogabe

Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :)

My Recommended Game Engine Books:
Game Engine Architecture: https://www.gameenginebook.com/
Game Physics Cookbook (Read this before the next physics book): https://www.amazon.com/Game-Physics-Cookbook-Gabor-Szauer/dp/1787123669
Game Physics (Ian Millington): https://www.amazon.com/Game-Physics-Engine-Development-Commercial-Grade/dp/0123819768
Game Programming Patterns (Free): https://gameprogrammingpatterns.com/

My Recommended Beginning Game Programming Books:
JavaScript Game Design: https://www.apress.com/gp/book/9781430247166

My Recommended Java Books:
Data Structures/Algorithms: https://www.amazon.com/Data-Structures-Algorithms-Java-6th-ebook/dp/B00JDRQF8C
LWJGL (Free, but I haven't read this thoroughly): https://lwjglgamedev.gitbooks.io/3d-game-development-with-lwjgl/content/







Tags:
gameswithgabe
games with gabe
lwjgl3
mario pipes
teleporter
coding editor controls
coding editor hotkeys
coding mario
coding pipes in mario
coding a 2d game engine
game engine
how to make a level editor
how to code a game engine
imgui
lwjgl
java
mario