Mario pixel art, but I keep adding new colours until it’s too much

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Published on ● Video Link: https://www.youtube.com/watch?v=BBfT7Aeas5Y



Duration: 9:05
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I’m finally back to video work after a busy month, and I want to try making a sprite one colour at a time until it feels like it overstays its welcome. Could this secretly be a decent workflow? Let’s experiment!

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0:00 Colours 1-8
2:33 Colours 9-16
3:34 Colours 17-24
5:18 FINAL SPRITE
6:08 Going further
6:40 Pulling it back
8:21 CRT Time
8:52 VID OVER

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Check out my art here:
https://www.instagram.com/brandonjamesgreer
https://www.twitter.com/BJGpixel

INPRNT Shop: https://www.inprnt.com/gallery/bjgpixel/
Redbubble Shop: https://rdbl.co/bjgpixel

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Software used: Adobe Photoshop 2022
Need help picking a pixel art program? Watch this: https://youtu.be/90BghUX7SD0
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Title sequence theme music by Failpositive:
http://www.failpositive.bandcamp.com/
https://www.twitter.com/failpositive

Background music obtained through Royalty Free Planet:

Downtown Walk by e s c p
https://escp-music.bandcamp.com
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Creative Commons Attribution 3.0
http://bit.ly/RFP_CClicense

Digital Sunlight by Raven
https://soundcloud.com/user-893997429
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Creative Commons Attribution 3.0
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Arcade by Raven
https://soundcloud.com/user-893997429
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Creative Commons Attribution 3.0
http://bit.ly/RFP_CClicense

Disco Tears by Raven
https://soundcloud.com/user-893997429
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Creative Commons Attribution 3.0
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Other background music courtesy of YouTube Audio Library.







Tags:
pixel art
nintendo
timelapse
speedpaint
challenge
art
tutorial
hue shift
color
palette
8 bit
retro
mario
snes
gaming
sprite