Markers & Debug Client | MCreator Procedure Series
In today’s MCreator tutorial, we took a quick but important look at the Marker block and the Debug Client. The Debug Client is a fantastic tool for debug testing, especially when you want to track where your procedure is running—on the client or server side. It’s designed to help identify thread execution paths and side-specific logic flow. While the Debug Client is great for understanding script flow, don’t forget the Print block is still incredibly useful for checking values and outputs during your procedure’s execution. Both tools work hand-in-hand to help you debug smarter and faster.
📕 Assignments
1. Add markers to one of your procedures.
2. Then test it in the debug client.
💠 BUILD INFORMATION
► MCreator: 2025.1
► NeoForge: 1.21.1
💬 SERIES
This series is designed to teach you everything I know about the procedure system, starting from the basics and gradually increasing in difficulty. Whether you’re a beginner or have experience with the editor, you’ll find useful tips along the way to enhance your workflow. I’ve been using the procedure system since its release and have a deep understanding of how it works. While this series won’t focus on advanced mechanics, it will lay a solid foundation for you to create your own procedures with confidence.
📌 CHAPTERS
0:00 – Channel Intro
0:02 – Tutorial Intro
0:34 – Trigger and Procedure
1:02 – Markers and Names
1:20 – Debug Client
2:01 – Using Markers
3:20 – Pros & Cons
3:51 – Assignment
4:17 – Watch Next!
📜 SERIES PLAYLIST
► • MCreator: Procedure Series
🔗 LINKS AND SOCIALS
► https://www.northwesttreesgaming.com/links-and-socials
🔖 TAGS
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