Master Class: A Guide to Character Art Preparation

Master Class: A Guide to Character Art Preparation

Channel:
Subscribers:
51,100
Published on ● Video Link: https://www.youtube.com/watch?v=sPvAP0IZuck



Category:
Tutorial
Duration: 39:55
4,168 views
102


Character Art Director Abdenour Bachir shows you how to import art assets from 3DS Max into CRYENGINE in our latest Master Class.

00:00 Introduction
01:07 Agenda
01:46 PBR (Physically Based Rendering)
07:45 Exporting high resolution textures to specific hardware platforms
08:33 The 3 basic texture types used for characters
09:19 Character-related shaders
10:35 Character head demo in engine
11:57 Setting custom FOVs to showcase character
12:54 Setting up a test background and lighting
13:40 Folder organization for character assets
15:58 Protyping a character asset in Max
19:17 Creating a new level in the engie
20:51 Moving an object's pivot in Max
21:29 Modifying an object's pivot in Max
23:21 Pivots and geometry precision
24:10 Creating a character material in engine and syncing it with Max
26:37 Creating a new material in engine
28:37 Syncing an engine material to and model in Max
30:17 Testing multi-materials in engine
30:40 Converting a material to a multi-material
34:07 Placing a background behind the head
35:39 Adding lights to the scene
37:42 Generating a cube map
38:20 Testing various cubemaps on an asset
39:12 Adjusting the angle of the sun

Abdenour draws upon years of experience to deliver an in-depth presentation showing character art preparation workflows that you can use in your own projects.
The presentation covers everything from prototyping a character asset in Max to setting up the asset in CRYENGINE, including syncing materials, lighting, and testing it in the engine.

Find out more on the topic with our Documentation pages:
PBS - https://docs.cryengine.com/pages/viewpage.action?pageId=44959238
CryToolsInstaller (for exporting assets to CE) - https://docs.cryengine.com/display/CEMANUAL/CryToolsInstaller
CE Exporter in 3ds Max - https://docs.cryengine.com/display/CEMANUAL/CRYENGINE+Exporter+in+3dsMax
CE UI in Maya - https://docs.cryengine.com/display/CEMANUAL/CRYENGINE+User+Interface+in+Maya
Creating Character Definitions (Character Setup) - https://docs.cryengine.com/display/SDKDOC2/Creating+Character+Definition+-+Character+Tool
Character Params File - https://docs.cryengine.com/pages/viewpage.action?pageId=23307999

This Master Class is aimed at users with some experience of game development and CRYENGINE.
If you are completely new to CRYENGINE, we recommend that you download our beginner's course:
https://www.cryengine.com/marketplace/product/CEMP-2019
Or you can watch the tutorial on our YouTube channel:
https://www.youtube.com/watch?v=FAXHqKvuPF4&list=PLpCgy91Y5vMvZp9_UQivhhK588pvaUtBZ
Subscribe to our channel and click the bell icon to get notifications for the latest tutorials from CRYENGINE.

CRYENGINE - The most powerful game development platform is now available to everyone. Full source code. 5% Royalties. No license fee. Join us over at http://www.cryengine.com

Subscribe: https://www.youtube.com/cryengine?sub_confirmation=1
Add us on Twitter: https://twitter.com/cryengine
Follow us on Facebook: https://www.facebook.com/cryengineofficial/
Join the discussion on our Forum: https://forum.cryengine.com/ and/or CRYENGINE Discord: https://discord.gg/cryengine
Browse our Marketplace: https://www.cryengine.com/marketplace

#CharacterArt #3dsmax #GameDesign




Other Videos By CRYENGINE


2021-09-08Cat-Herding Particle Effects - CRYENGINE Summer Academy S1E12 - [Developer Insights]
2021-09-01Stylized Particle Effect - CRYENGINE Summer Academy S1E11 - [Tutorial]
2021-08-25Lighting Techniques in CRYENGINE - CRYENGINE Summer Academy S1E10 - [Developer Insights]
2021-08-17Animation System Insights - CRYENGINE Summer Academy S1E9 - [Developer Insights]
2021-08-13C++ Animations Code: Jumping and Landing - CRYENGINE Summer Academy S1E8 - [Tutorial]
2021-08-05Blend Space Tutorial with Example File - CRYENGINE Summer Academy S1E7 - [Tutorial]
2021-07-28C++ Gameplay Mechanics: Pickup & Collection Zone - CRYENGINE Summer Academy S1E6/B - [Tutorial]
2021-07-28C++ Gameplay Mechanics: Bouncing Platforms - CRYENGINE Summer Academy S1E6/A - [Tutorial]
2021-07-21Coding in C++ Gameplay Platformer Mechanics - CRYENGINE Summer Academy S1E6 - [Tutorial]
2021-07-07Coding in C++ - Creating a Player Controller - CRYENGINE Summer Academy S1E5 - [Tutorial]
2021-06-29Master Class: A Guide to Character Art Preparation
2021-06-23Low Poly Assets & Environment Design Talk - CRYENGINE Summer Academy S1E4 - [Developer Insights]
2021-06-15Master Class: In-Depth Guide to Working with Particle Effects in CRYENGINE - Part 3
2021-06-09Level Design with Procedural Tools - CRYENGINE Summer Academy S1E3 - [Tutorial]
2021-06-02Master Class: In-Depth Guide to Working with Particle Effects in CRYENGINE - Part 2
2021-05-26Practical Prototyping - CryDesigner Tool - CRYENGINE Summer Academy S1E2 [Tutorial]
2021-05-18Master Class: In-Depth Guide to Working with Particle Effects in CRYENGINE - Part 1
2021-05-10Prototyping Games - CRYENGINE Summer Academy S1E1 - [Developer Insight]
2021-05-05Master Class: Comprehensive Guide to Working with Audio in CRYENGINE
2021-04-27BREEZE - The CRYENGINE Summer Academy returns! - Teaser Trailer
2021-04-21Master Class: The In-depth Lighting and Environment Guide for a Game in CRYENGINE



Tags:
Game
Engine
Development
CRYENGINE
Cryengine Tutorial
Game Development Tutorial
Game Dev Tutorial
How to develop a game
Game Development Basics
game dev basics
sandbox tutorial
how to develop a game
Sandbox Editor
Introduction to Game Development
Cryengine introduction
Cryengine masterclass
Masterclass Game dev
cryengine editor
Character art
3ds Max
Import assets
Character design
3d assets
Import cryengine
Asset prep