Maturity & Making new Pikmin - Pikmin Test 11
It's finally here, the core mechanic of the game.
The three Pikmin maturities are now implemented bar differences in attack damage (which I have yet to measure scientifically). Delivering pellets to Onions now produces seeds, abiding by the rules set forth in Pikmin 3 despite using the three Onions from 1 & 2. Pikmin advance in maturity while buried in the ground, with each advance happening every 2 minutes. The sprouts do not revert to leaves like they do in the first two games. Sprouts are currently plucked using the whistle, à la the Pluckaphone from Pikmin 2.
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