max MSP part VI using buffer~, record~ and groove~ by Cujo Sound - Bjørn Jacobsen

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Cyberpunk 2077
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Duration: 29:10
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Part VI of the max / MSP series from Cycling '74 .
Touching on how to use the buffer~, groove~ and record~ objects to make some easy recordings of anything you put into your patch or anything already coming from your patch.

Visualize your recordings with the Waveform~ object and see your recordings live and edit them on the fly.
Change pitch and randomize loops with ease and control values from any outside midi or controller source.

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Cujo Sound: Is a video game audio development channel by Bjørn Jacobsen. Aka. CCP WhiteNoiseTrash (From when I was working on EVE Online)

I discuss game audio development, implementation, asset creation, thoughts, ideas, opinions. Everything from home made simple recordings, over in-engine implementation to massive final productions of cinematics.

The usual promotional ramble stuff:
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Follow me on Twitter: @WhiteNoiseTrash for updates and news on this channel and my occasional opinion on something.

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Cujo Sound
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IO
IO Interactive
sound
sound design
audio design
video game
videogame
game audio
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cyberpunk 2077
CD Projekt Red
cyberpunk
unity
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unreal
unreal engine
audiokinetic
wwise
fmod
darq
patreon
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max
msp
cycling74
cycling '74
max/msp
groove
buffer
record
tutorial



Other Statistics

Cyberpunk 2077 Statistics For Cujo Sound

There are 234,295 views in 137 videos for Cyberpunk 2077. The game makes up over 1 day of published video on his channel, roughly 43.58% of Cyberpunk 2077 content that Cujo Sound has uploaded to YouTube.