Mecha Mewtwo Game Model Speed Creation | Maya 2016 + Substance Painter
Hey everyone! In this video I create a mecha mewtwo game model using Maya 2016 and Substance Painter. All the modeling and UV work was mone withing Maya while the texturing itself was done withing Substance. The final render took place in Toolbag 2. This whole process took roughly 12 hours but could easily been around 7 if i planned it out more properly. I cut out some parts of the video as i kept redoing sections so I hope you dont mind me skipping over those. Anyways thanks for watching everyone! a like and comment would help a ton and subscribe if you would like to see more. Have a great day :)
Music Playlist Used: https://www.youtube.com/watch?v=nd_C_AMGKqI&t=784s
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intro song: Lyre le temps - LOOKING LIKE THIS
hunter is a fucking beaut still..