Mega Man Battle Network 6 - Part 3: Blast Man

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Duration: 28:43
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Time to put a stop to Blast Man. In order to progress through this dungeon, we have to find all the Mr. Progs in the area and put them out as they are all on fire. But beware, every now and then, Blast Man will send out a way of fire balls at you, and you'll have to take cover behind one of the metal boxes depending on what direction they're coming from. Once we enter the second area, we reach the point where Mega Man needs Lan's help in the real world, but this is taken care of by making Mick and his navi make-up with each other. Then after cooling down more Progs, we take care of Blast Man, who like most first bosses in this series is very easy. But he makes a quick getaway after the battle so he's still out and about somewhere. But Mick gets a stern talking to once everything's over and we start to become friends with him, so to speak. He gives us the location to the KeyData needed to access Central Area 3, and we check it out and get some backstory on the legendary Cybeasts. Then we call it a day. __

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Mega Man
Rockman
Capcom



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