Mega Man X2 - Minimalist No-Damage Part 1 - Wire Sponge

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Published on ● Video Link: https://www.youtube.com/watch?v=9jZp2_Wmwcw



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Duration: 2:03
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This is part of a Minimalist No-Damage playthrough of Mega Man X2. This means the following constraints:

- X takes no damage.
- The only allowed weapon is the X-Buster.
- No items of any kind may be obtained (upgrades, heart / sub tanks, etc).
- In addition, I've opted to keep a decent pace so that the videos are enjoyable to watch :)

Since this is Part 1, I'll note a prevailing theme throughout these videos, particularly for the boss fights -- the dashing, uncharged X-Buster shot (call this "DUX" henceforth!). In X and X2 (and in certain cases in X3), an uncharged X-Buster shot fired while dashing or dash-jumping will deal 2 damage instead of 1, making it the fastest way to dispatch most bosses and enemies in an X-Buster-only scenario. Enjoy this series!

The main obstacles in this stage are the enemies that drop projectiles out of the sky near the end of the stage. Also note that the scorpion enemy near the boss gate can be avoided with a carefully placed dash-jump.

Boss begins: 1:01

Wire Sponge spends most of the fight launching small plant projectiles, leaving himself open to easily placed DUX shots. Use careful movement to lure those projectiles onto the ground where they can be cleared with a single charged shot.

Game: Mega Man X2
System: Super Nintendo







Tags:
mega
man
x2
minimalist
no
damage
perfect
snes
super
nintendo
wire
sponge
stage
boss
fight
megaman
x-buster
dashing
dux
mmx2
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