Mega Man X3 - No Damage/No Armor/X-Buster Only Boss Rush

Mega Man X3 - No Damage/No Armor/X-Buster Only Boss Rush

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Published on ● Video Link: https://www.youtube.com/watch?v=n-f2s9zC0cE



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Silly little thing I did because my balls weren't hurting enough, I guess. Not much to be talked about that can't be read from the title, every X3 boss done with nothing but the X-Buster. Took some patience, some practice, and some luck. Here's the rundowns on each boss.

Maoh the Giant - Actually pretty irritating for an intro stage boss. His attacks come out very fast and there's a chance he can snipe you out before you even get a chance to blink. Doesn't take much to get a lucky run though, and he does die very quickly.

Blizzard Buffalo - A joke. Next.

Toxic Seahorse - One of the big daddies of the run. Seahorse requires ridiculous amounts of precision, in both phases. His first phase's acid balls can be problematic if he gets you in a position where you don't have much space, and his second phase is very dangerous. Even if you decided to hang on the walls to avoid his acid ball attack, you still risk Seahorse jumping into you, and having to maneuver on the floor requires insane timing. By far one of the biggest challenges.

Tunnel Rhino - He charges to the left of the screen. Then he charges to the right of the screen. Occasionally he uses the most predictable fake-out or some slow ass projectiles. One of Doppler's finest.

Volt Catfish - Fuck this guy, for real. He's well known as X3's biggest maverick challenge, and for good reason. His first phase might kill you a few times, but he has a very easy rhythm to get down. But then you get to the second phase, and it becomes a giant dice roll. You can time the charge so that it can be avoided, but even the best timing won't stop a spark from planting into you. No strategy involved beyond counting the rumbles and jumping, just dodge and hope for the best.

Crush Crawfish - Slow and lumbering and rams the walls isn't a great combo. Crawfish is a joke, having absolutely 0 threatening attacks or strategies.

Neon Tiger - This boss is a pain in the ass. He's not hard but he just pisses me off. The biggest danger is when he decided to jump down and slash. This leaves him in the middle of the screen, making his ray splasher hard to predict. He also has the ability to slow the battle to a crawl with a desperation attack that gives him unneccessary amounts of invulnerability.

Gravity Beetle - An absolute jackass in his first phase, but a fun one. You need to learn the positions in which it's safe to dodge the double gravity well, because depending on where he is on the screen when he fires them, you'll need to find a different spot to safely dodge. His second phase... Um... Well, you don't see it in the video, but you should know based on what you've seen by now.

Blast Hornet - The only fight that stays fun throughout. Hornet might take you out a few times if you don't learn his pattern, but once you do it become a fun, if somewhat chaotic, boss. Not very hard though.

Bit - The only thing even close to challenging about this boss is his double meteorite attack, which actually requires some precision to dodge. Other than that, standard ramming rules apply. Just make sure you're high enough on the screen that you have time to shoot and reposition yourself safely.

Byte - Well, in Byte's defense, I guess it's kinda hard to stay awake from how boring this fight is.

Vile Mk2 - LMAO.

Godkarmachine O Inary - Another pretty easy battle, but O Inary is also the only boss in the game capable of killing X in one hit if he has no hearts, so watch yourself.

Vile Mk2 (Goliath) - The ride armor phase is just as easy, but Vile on foot actually receives one decently troublesome attack. He can dash at you, and grab you, which does tons of damage. This could make him a bit challenging, if not for the fact that the massive arena in which you fight him makes it easy to social distance your ass from him and avoid the attack. Thus, we get another snooze fest with Vile.

Press Disposer - What a pain. This guy requires a lot of focus, as he can do many things that put X in danger. The little robots he can spawn that fire shots are annoying as fuck when you have to dodge his chain as well, and I can't tell you how many times I've accidently hit his snout? while aiming charged shots at his head. To avoid this, I simply pellet him when he crashes down on the floor.

Volt Kurageil - The hardest stage in the game houses a boss that you can beat in your sleep. Go figure.

Doppler - Jump over his blasts, then hop over him when he's floating. Easy to see why he's such a renouned scientist cause in battle he's a god damned joke.

Sigma - Sigma is an asshole. His first form requires incredible precision to avoid the fire balls, just one mistake will get you hit, and the blasts do big damage to unarmored X. Kaiser Sigma isn't as hard, but requires a lot of focus to avoid getting trapped by the mines, especially when he scatters the missiles. I get lucky in this fight as he mostly uses the cluster, but getting unlucky is very easy to do and often times, will leave X with one hit until death







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