Megascans to UE4 - Workshop with Wiktor Öhman

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Published on ● Video Link: https://www.youtube.com/watch?v=zTVLDiaIEzo



Duration: 1:50:53
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Live Stream from May 13, 2017


Wiktor Öhman, Eoin O'Broin, and Jonathan Holmes present a 1.5 hour special on integrating Megascans into Unreal Engine 4 using Wiktor's latest UE4 environment.

Megascans is the world’s largest online scan library containing thousands of standardized and physically based surface scans, vegetation scans and 3D scans.


Megascans
https://megascans.se/

Quixel on Twitch
https://www.twitch.tv/quixeltools







Tags:
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lighting
compositing
scene optimisation
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colour correction
megascans bridge
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unreal engine 4
ue4