Create Realistic Moss with Megascans in Redshift

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Published on ● Video Link: https://www.youtube.com/watch?v=iBiod9cQBPQ



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In this tutorial, Dan Woje goes over the process of using Megascans atlases with Forest Pack to create realistic moss using Redshift for rendering.

- How to make moss card quickly in Zbrush
- How to setup a basic scattering system in Itoo’s Forest Pack
- How to build up layers of moss with some tips and tricks using the scans as scatter objects

Scripts used:
http://www.scriptspot.com/3ds-max/scripts/elements-to-objects
https://jokermartini.com/product/get-in-line


For more on Megascans: http://www.megascans.se
Assets used: https://megascans.se/packs/stump

IToo Software: https://www.itoosoft.com/
Redshift: https://www.redshift3d.com/
ZBrush: http://pixologic.com/







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