Merchants Cove & The Secret Stash Expansion | Game Unboxing
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Welcome aboard! Join me as I take an in-depth look at everything you can expect to find within Merchants Cove & The Secret Stash expansion. Hope this helps you in your decision and stay tuned for a future Overview video covering the game as well. Enjoy my friends and keep on rolling solo! ;D
Final Frontier Games Shop: https://final-frontier-games.myshopify.com/
Intro 0:00
Overview 0:38
Box Exterior 1:05
Unboxing 2:13
Components Up Close 2:43
Game Board 4:44
Rulebook 5:33
Insert & Components 7:16
Punchboards 8:12
More Components & Cards 8:54
The Secret Stash Unboxing 11:59
Rulebook & Solo Scenarios 13:28
Components Up Close 16:55
Conclusion 19:28
Rolling Solo Producers 20:09
FYI: Worth noting to check the entire box of The Secret Stash. 😉
Merchants Cove
"Welcome ashore! Merchants Cove is a highly asymmetrical eurogame where each player assumes the role of a different fantasy merchant with a unique shop. The merchants contend to sell their goods to the arriving adventurers at the cove’s piers—the most famous markets in the Five Realms. Each player uses their own set of role-specific components and gameplay mechanisms to produce their goods, increase their shop’s efficiency, and—most importantly—get rich!
Though the merchants work independently in their specialized shops, they compete against each other to attract customers, influence the demands for goods, and secure sponsorships from the four faction halls. To get an edge, merchants can employ local townsfolk to work in their shops as staff. Or if they dare to cut corners, they can gain leverage from the corrupt lair of rogues—but at what cost? After three days of selling at the markets, the wealthiest merchant shall be declared the winner!"
The Secret Stash
"The Secret Stash is a treasure trove of goodies that can be added to Merchants Cove. It features a variety of modular expansions you can mix and match to create fresh experiences. It also introduces new content for playing solo: a book of 12 thematically-driven scenarios, and a deck of solo challenge cards (36-page solo Scenarios book)."
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Created By: Adam Smith
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