
ISS Vanguard | Prototype 2.0 | Ship Phase | Gameplay
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Rollers! Join me as we conclude our look at Prototype 2.0 for ISS Vanguard designed by Michał Oracz, Paweł Samborski, Krzysztof Piskorski, Marcin Świerkot and published by Awaken Realms. In this video I'll focus on the entire second tutorial (Ship Phase) to give you an idea of the 'New Starting Experience'. Hope you've enjoyed this revisit to ISS Vanguard and looking forward to seeing all your thoughts in the comments below. Keep on rolling solo! :D
ISS Vanguard GameFound (Late Backer): https://gamefound.com/projects/awaken-realms/iss-vanguard#/
ISS Vanguard Kickstarter Preview Series: https://www.youtube.com/playlist?list=PLOF3i9E9lfiYTtoeedIJa-SWHY3Vt8E9-
Intro 0:00
Overview 1:08
Ship Phase 1:58
Ship Book 3:42
Conclusion 23:34
Rolling Solo Producers 26:05
Disclaimer: Everything shown in the video is in prototype form (not final) and is subject to change.
*New Starting Experience*
The previous prototype introduced most rules over a single Planetary Exploration and a single Ship Phase. The campaign introduction now uses two special pre-stacked tutorial decks and spans across three planets and two ship phases:
• The first Planet introduces basic movement and rolls.
• *The first ship phase introduces only several core Ship Book pages.*
• The second Planet introduces Supplies, Leads and real injuries.
• The second Ship Phase introduces the remaining Ship Book pages.
• The third Planet introduces Threats and dangerous landings.
"ISS Vanguard is a 1-4 player co-operative, campaign Board Game. It will bring players right into epic Sci-Fi adventure, as they will play as 4 sections (security, recon, science, engineering) onboard the first human ship with the possibility to reach outer space. Campaign will introduce the unique story written by Krzysztof Piskorski (Tainted Grail) full of hard player choices, twists and branching storylines.
Gameplay is divided into 2 main stages: Ship phase and landing on planets. During the Ship phase, players will manage their ship (binder with printed sleeves), where every section will have to make gameplay decisions. Then, you will prepare your crew for landing on the next planet, in search of answers to humanity's biggest questions. Together you will pick lander and customize it with modules, then each section will choose a crew member to take on a mission ( more experienced crew members will have better ranks ), deck-build skills deck, take equipment and choose dices for his character.
The game will come with over 100 different Crew members, each with unique characteristics. During all phases of the games players will be directed to Log-book, consisting story encounters, often written in the form of action-packed dialogues between the characters."
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Created By: Adam Smith
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