Metalex MTX1-06 at Castle Comble // ASSETTO CORSA MODS LINKS

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Published on ● Video Link: https://www.youtube.com/watch?v=PKZH1AMzUP8



Assetto Corsa
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MUSIC:
00:00 The King Khan & BBQ Show - Fishfight
03:01 The Specials - Gangsters

CAR MOD: RAF 80 1.2
https://www.racedepartment.com/downloads/raf-80.19563/
Third construction by Vesely brothers was based on RAF-79 - first Vesely's car with ground effect. Brothers got help with aerodinamics from engineer Karl Dlouhe.
Brothers used this cars from 1980 to 1985 years. Jan Vesely take champion title in 1983 in Czechoslovakian Formula Easter league. In 1982 Jan Vesely had two wins and title in Peace and Friendship cup (PFC). In 1983 one more win for Jan in PFC. In 1984 brothers had three wins in PFC and vice-champion title for Jan Vesely. 1985 was the last year for car in brothers's arms and it haven't wins or title in PFC. It was time for next cat - RAF 86.
In 1985 one car was sold to hungarian driver Laslo Oroslan, another car was sold to czech Jaroslaw Skorwanek.
Brothers made two cars and one more car was made by hungarian driver Zoltan Stiller by brothers's blueprints.
RAF 80 was one from best cars from Czechoslovakian formula cars from that epoch.

CAR MOD: Metalex MTX1-06 1.2.1
https://www.racedepartment.com/downloads/metalex-mtx1-06.20176/
This car was must to replace another Metalex's car - MTX 1-03. It was based on experimental MTX 1-04. Vatslav Pauer (constructor) made new light weight frame and new aerodynamics which made in association with Institute for Aviation Research and Testing in Letnany. Suspension was based on MTX 2-03 spider construction. First cars didn't have advantage over another cars - Avia, RAF, but racing experience did help to create new more effective car - MTX 1-06B (aka MTX 1-07) in 1983. A total of 21 cars made.

TRACK MOD: Castle Combe 2022 1.0
https://www.racedepartment.com/downloads/castle-combe-2022.54595/
At last, I’m happy to release the public beta of the Castle Combe mod I’ve been working on for over a year. It’s modelled from 1m LiDAR scan data and thousands of reference photos, so looks, layout and elevations should be reasonably accurate. It’s pretty much in a ‘finished’ state, although there are a few cosmetic improvements I’ll make when I find time - if you do have any feedback or notice any glaring errors / problems, I will try to fix for the full 1.0 release. My aim, as with Thruxton, was to build as faithful a representation as possible within the boundaries of time and technology.
I hope you’ll find it’s a vast improvement on any other version of Castle Combe out there.

Details:
Another of Britain’s many airfield circuits, Castle Combe first opened for racing in 1950. The track has in the past been used for series such as British GT and F3, but these series were short lived due to complaints over noise from local residents, so now the circuit is mostly used for club racing. Quarry Corner also has the dubious honour of one of the highest incident rates of any corner on any circuit in the UK. The chicanes were added in 1998 to slow the average speed, after a tragic incident involving a spectator.
In game, as IRL, the circuit is well suited to slightly slower classes like Touring cars and Historic race cars and provides great close racing with plenty of overtaking opportunities.
Track day mode is also great fun.

Features:
2 Layouts
32 grid spaces
Fully working AI
Multiple camera sets
Time Attack mode (does anyone ever use that?!)
CSP Grass FX and Rain FX implemented

Known issues / things to note:
No 3d grass other than through CSP Grass FX
Although functional, need to finalise extension scripts for better night lighting and Rain FX
Mostly tested with CSP 1.76 – 1.79 and Pure / Sol weather in VR


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