Meteor Storms, Arcology, RC Pod Drop & Concrete Extractor Base - Surviving Mars 1075% MI - Part 14
The Commander is making some beginner mistakes concerning his Population, but won't find out until many Sols later. Eventhough he is trying to give his Colony an Arcology, which combined with the Hive Mind Breakthrough should improve the happiness of the Population, it only helps a little.
In the meantime the Colony drops another RC Explorer on a part of the Map they don't have access to yet, so the Anomalies they found can be scanned. To expand the Colony the Commander is starting up a Concrete Extractor Base on the only Rich Concrete spot on the Map and Captures Meteors to gain Metals and Polymers. One of the Meteor Showers is raining down over the Main Base, giving the Colonists a front row view of the MDS Laser fight.
𝐄𝐏𝐈𝐒𝐎𝐃𝐄 𝟏𝟒 𝐇𝐈𝐆𝐇𝐋𝐈𝐆𝐇𝐓𝐒:
03:47 Cold Wave
11:19 Capture Meteors & Meteor Storm
18:05 New Concrete Extractor Location
18:29 Arcology Complete
26:18 RC Explorer Pod Drop Strategy part 2
29:35 Putting Research of Anomalies into Planetary Projects Tech
33:43 Meteor Storm over Colony
36:23 Anomaly Analyzed: 10% less Engineering research cost
39:52 Anomaly Analyzed: Get 4 Vaporator Prefabs
40:46 Incoming Meteors - Front Row View
52:49 Martian Yellowstone Event
56:57 Extenuating Circumstances
𝐌𝐈𝐋𝐄𝐒𝐓𝐎𝐍𝐄𝐒 𝐀𝐂𝐇𝐈𝐄𝐕𝐄𝐃:
https://survivingmars.paradoxwikis.com/Milestone
Episode 1, see: https://youtu.be/cZ7uvUtkp0Q
1. Scan an Anomaly - Sol 1 - Score 4,300
2. Find Water on Mars - Sol 1 - Score 4,300
3. Launch a Rocket from Mars - Sol 5 - Score 3,870
4. Research a Breakthrough - Sol 5 - Score 13,545
Episode 2, see: https://youtu.be/d1kgBPp3M-g
5. Construct a Dome - Sol 8 - Score 6,773
6. First Human on Mars - Sol 12 - Score 8,493
7. Produce Food - Sol 13 - Score 12,685
8. The Door towards the Stars (First Martianborn) - Sol 14 Score 12,578
9. Complete a Special Project (SETI Satellite) - Sol 19 - Score 2,150
Episode 7, see: https://youtu.be/VlZW2SQ9hLM
10. Scan All Sectors - Sol 81 - Score 16,125
Episode 9, see: https://youtu.be/rjUNYGQhFE0
11. 40% Workers in Workshops - Sol 94 - Score 33,003
12. Dig a Lake - Sol 94 - Score 3,225
𝐑𝐄𝐒𝐄𝐀𝐑𝐂𝐇 𝐂𝐎𝐌𝐏𝐋𝐄𝐓𝐄:
https://survivingmars.paradoxwikis.com/Research
Episode 13, see: https://youtu.be/u_aV_qhCA0I
49. Martian Diet - Sol 144
50. Hive Mind (Breakthrough) - Sol 148
Episode 14 (current):
51. Arcology - Sol 159 at 06:37
52. Dome Bioscaping - Sol 162 at 19:55
53. Interplanetary Learning (Breakthrough) - Sol 168 at 48:33
For all Research see full Playlist Surviving Mars Green Planet 1075 % Hardest Difficulty Challenge - Mission Impossible:
https://www.youtube.com/watch?v=cZ7uvUtkp0Q&list=PLKiLmIV4CMNWwEKwC_1oSWqD8tbjz92sb
𝐏𝐀𝐑𝐀𝐃𝐎𝐗 𝐈𝐍𝐓𝐄𝐑𝐀𝐂𝐓𝐈𝐕𝐄 𝐌𝐈𝐒𝐒𝐈𝐎𝐍 𝐒𝐏𝐎𝐍𝐒𝐎𝐑 𝐆𝐎𝐀𝐋𝐒 𝐂𝐎𝐌𝐏𝐋𝐄𝐓𝐄𝐃:
https://survivingmars.paradoxwikis.com/Mission_Sponsor
Episode 1:
1. Research 2 Breakthroughs technologies - Sol 5
Bonus: Get 5 Free Supply Pods
Episode 2:
2. Land a Colonist on Mars by Sol 15 - Sol 12
Bonus: Get 1 Free Jumper Shuttle Hub prefab
Episode 8:
3. Analyze 30 map Anomalies - Sol 87 at 20:53
Bonus: 1 Free Rocket
𝐒𝐔𝐑𝐕𝐈𝐕𝐈𝐍𝐆 𝐌𝐀𝐑𝐒 𝟏𝟎𝟕𝟓% - 𝐌𝐢𝐬𝐬𝐢𝐨𝐧 𝐈𝐦𝐩𝐨𝐬𝐬𝐢𝐛𝐥𝐞 𝐂𝐡𝐚𝐥𝐥𝐞𝐧𝐠𝐞 𝐆𝐚𝐦𝐞 𝐈𝐧𝐟𝐨
Map Coordinates: 41N 111W
Difficulty Challenge: 1075%
Mystery: The Last War
Game Version: Surving Mars including DLC's: Space Race, Green Planet and Project Laika
𝐆𝐀𝐌𝐄 𝐑𝐔𝐋𝐄𝐒:
https://survivingmars.paradoxwikis.com/Game_rules
10 ('Standard') Difficulty Game Rules to reach 1075% Difficulty:
Amateurs - Only non-specialist Applicants
Armageddon - Max Meteor Setting
Dust in the Wind - Max Dust Storms Setting
Hunger - Cannot Import Food from Earth
Inflation - Import prices rise 10% from original price per 20 Sols
Long Ride - Rocket travel time takes 3 Sols between Mars and Earth
Rebel Yell - About 20% of your Colonist become Renegade for no reason at all
The Last Ark - Only one Passenger Rocket from Earth allowed during gameplay (excluding Events)
Twister - Maximum Dust Devils Setting
Winter is Coming - Maximum Cold Waves Setting
𝐒𝐔𝐑𝐕𝐈𝐕𝐈𝐍𝐆 𝐌𝐀𝐑𝐒 𝐌𝐈𝐒𝐒𝐈𝐎𝐍: 𝐈𝐌𝐏𝐎𝐒𝐒𝐈𝐁𝐋𝐄 𝐄𝐱𝐭𝐫𝐚 𝐆𝐚𝐦𝐞 𝐑𝐮𝐥𝐞𝐬:
No Rivals - Not able to trade with or steal from Rivals
No Landscaping - No Ramps or Flattening allowed.
No Mohole - No endless money and metals, making long term survival a lot harder
No Scrubbers - No free lunches. Maintenance costs keep rising
All Milestones - Due to Sponsor Goals, Founder Colonists must land before Sol 15 (minimal preparation time).
𝐕𝐈𝐃𝐄𝐎 & 𝐆𝐀𝐌𝐄 𝐈𝐍𝐅𝐎𝐑𝐌𝐀𝐓𝐈𝐎𝐍:
This series is pre-recorded in 2020/2021
Support the Developers!
Developer:
Haemimont Games - https://www.haemimontgames.com/
Publisher:
Paradox Interactive - https://www.paradoxplaza.com/surviving-mars/SUSM01GSK-MASTER.html (not affiliated)
𝐕𝐈𝐃𝐄𝐎 𝐄𝐍𝐃𝐈𝐍𝐆 𝐑𝐄𝐅𝐄𝐑𝐄𝐍𝐂𝐄 𝐀𝐍𝐃 𝐂𝐑𝐄𝐃𝐄𝐍𝐓𝐈𝐀𝐋𝐒:
The Video Endings are inspired by the games I play(ed) and movies I like.
Cyberpunk 2077
2020, CD Projekt (RED)
Video Ending image taken from:
https://www.sideshow.com/collectibles/cyberpunk-2077-v-female-and-yaiba-kusanagi-purearts-906041
Check out their Cyberpunk 2077 Scale Figure Sets! (not affiliated)
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