Nano Refinement & Terraforming Start with GHG Factories - Surviving Mars 1075% MI - Part 10

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Surviving Mars
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Duration: 41:31
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The Colonist finally experience some quiet times and can focus their efforts on Terraforming. They succeed in building two GHG Factories to heat up planet Mars and get their hands on the life saving Breakthrough Nano Refinement. This Research Tech makes it possible to keep extracting (rare) metals, concrete and water from Mars. Together with the Breakthrough Extractor AI, the Colony can be self-sufficient a lot faster.

Our Experimental Rocket has to deal with some flaws and super rich billionaires from Eternal Summer try to get our precious Resources for a nickle and a dime. So, not much has changed on Earth the past 100 Sols. From earlier experience: The Door to Summer Event is either not working (game bug) or an absurd proposition, so can be best ignored (decline request).

𝐄𝐏𝐈𝐒𝐎𝐃𝐄 𝟏𝟎 𝐇𝐈𝐆𝐇𝐋𝐈𝐆𝐇𝐓𝐒:
09:21 Nano Refinement Research Complete
14:28 Experimental Rocket Event part 2
17:25 Three Dust Devils attacking our Colony
34:20 Great Dust Storm
37:50 The Door to Summer Event
41:19 CATS rule the World

𝐌𝐈𝐋𝐄𝐒𝐓𝐎𝐍𝐄𝐒 𝐀𝐂𝐇𝐈𝐄𝐕𝐄𝐃:
https://survivingmars.paradoxwikis.com/Milestone

Episode 1, see: https://youtu.be/cZ7uvUtkp0Q
1. Scan an Anomaly - Sol 1 - Score 4,300
2. Find Water on Mars - Sol 1 - Score 4,300
3. Launch a Rocket from Mars - Sol 5 - Score 3,870
4. Research a Breakthrough - Sol 5 - Score 13,545

Episode 2, see: https://youtu.be/d1kgBPp3M-g
5. Construct a Dome - Sol 8 - Score 6,773
6. First Human on Mars - Sol 12 - Score 8,493
7. Produce Food - Sol 13 - Score 12,685
8. The Door towards the Stars (First Martianborn) - Sol 14 Score 12,578
9. Complete a Special Project (SETI Satellite) - Sol 19 - Score 2,150

Episode 7, see: https://youtu.be/VlZW2SQ9hLM
10. Scan All Sectors - Sol 81 - Score 16,125

Episode 9, see: https://youtu.be/rjUNYGQhFE0
11. 40% Workers in Workshops - Sol 94 - Score 33,003
12. Dig a Lake - Sol 94 - Score 3,225

𝐑𝐄𝐒𝐄𝐀𝐑𝐂𝐇 𝐂𝐎𝐌𝐏𝐋𝐄𝐓𝐄:
https://survivingmars.paradoxwikis.com/Research

Episode 9, see: https://youtu.be/rjUNYGQhFE0
40. Lake Crafting - Sol 94
41. Low-G High-rise - Sol 94
42. Drone Swarm - Sol 101
43. Martianborn Strength - Sol 106

Episode 10 (current):
44. 09:21 Nano Refinement Sol 110 at 09:21

Other Research Complete:
See Full Playlist Surviving Mars Green Planet 1075 % Hardest Difficulty Challenge - Mission Impossible:
https://www.youtube.com/watch?v=cZ7uvUtkp0Q&list=PLKiLmIV4CMNWwEKwC_1oSWqD8tbjz92sb

𝐏𝐀𝐑𝐀𝐃𝐎𝐗 𝐈𝐍𝐓𝐄𝐑𝐀𝐂𝐓𝐈𝐕𝐄 𝐌𝐈𝐒𝐒𝐈𝐎𝐍 𝐒𝐏𝐎𝐍𝐒𝐎𝐑 𝐆𝐎𝐀𝐋𝐒 𝐂𝐎𝐌𝐏𝐋𝐄𝐓𝐄𝐃:
https://survivingmars.paradoxwikis.com/Mission_Sponsor

Episode 1:
1. Research 2 Breakthroughs technologies - Sol 5
Bonus: Get 5 Free Supply Pods

Episode 2:
2. Land a Colonist on Mars by Sol 15 - Sol 12
Bonus: Get 1 Free Jumper Shuttle Hub prefab

Episode 8:
3. Analyze 30 map Anomalies - Sol 87
Bonus: 1 Free Rocket

𝐒𝐔𝐑𝐕𝐈𝐕𝐈𝐍𝐆 𝐌𝐀𝐑𝐒 𝟏𝟎𝟕𝟓% - 𝐌𝐢𝐬𝐬𝐢𝐨𝐧 𝐈𝐦𝐩𝐨𝐬𝐬𝐢𝐛𝐥𝐞 𝐂𝐡𝐚𝐥𝐥𝐞𝐧𝐠𝐞 𝐆𝐚𝐦𝐞 𝐈𝐧𝐟𝐨
Map Coordinates: 41N 111W
Difficulty Challenge: 1075%
Mystery: The Last War
Game Version: Surving Mars including DLC's: Space Race, Green Planet and Project Laika

𝐆𝐀𝐌𝐄 𝐑𝐔𝐋𝐄𝐒:
https://survivingmars.paradoxwikis.com/Game_rules
10 ('Standard') Difficulty Game Rules to reach 1075% Difficulty:

Amateurs - Only non-specialist Applicants
Armageddon - Max Meteor Setting
Dust in the Wind - Max Dust Storms Setting
Hunger - Cannot Import Food from Earth
Inflation - Import prices rise 10% from original price per 20 Sols
Long Ride - Rocket travel time takes 3 Sols between Mars and Earth
Rebel Yell - About 20% of your Colonist become Renegade for no reason at all
The Last Ark - Only one Passenger Rocket from Earth allowed during gameplay (excluding Events)
Twister - Maximum Dust Devils Setting
Winter is Coming - Maximum Cold Waves Setting

𝐒𝐔𝐑𝐕𝐈𝐕𝐈𝐍𝐆 𝐌𝐀𝐑𝐒 𝐌𝐈𝐒𝐒𝐈𝐎𝐍: 𝐈𝐌𝐏𝐎𝐒𝐒𝐈𝐁𝐋𝐄 𝐄𝐱𝐭𝐫𝐚 𝐆𝐚𝐦𝐞 𝐑𝐮𝐥𝐞𝐬:

No Rivals - Not able to trade with or steal from Rivals
No Landscaping - No Ramps or Flattening allowed.
No Mohole - No endless money and metals, making long term survival a lot harder
No Scrubbers - No free lunches. Maintenance costs keep rising
All Milestones - Due to Sponsor Goals, Founder Colonists must land before Sol 15 (minimal preparation time).

𝐕𝐈𝐃𝐄𝐎 & 𝐆𝐀𝐌𝐄 𝐈𝐍𝐅𝐎𝐑𝐌𝐀𝐓𝐈𝐎𝐍:

This series is pre-recorded. Part 1-12 were recorded in Feb 2020 and 12-End are recorded in Nov-Dec 2020 and Jan 2021.

Developer:
Haemimont Games - https://www.haemimontgames.com/

Publisher:
Paradox Interactive - https://www.paradoxplaza.com/surviving-mars/SUSM01GSK-MASTER.html (not affiliated)




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2021-01-09Marvin's Date And Other Disasters - Surviving Mars 1075% MI - Part 17
2021-01-08Meet Marvin Wan, Whiner - Surviving Mars 1075% MI - Part 16
2021-01-07Research 9 Breakthrough Technologies Mission Goal Complete! - Surviving Mars 1075% MI - Part 15
2021-01-06Meteor Storms, Arcology, RC Pod Drop & Concrete Extractor Base - Surviving Mars 1075% MI - Part 14
2021-01-05Meteor Shower over Base and Population Dropping to 24 - Surviving Mars 1075% MI - Part 13
2021-01-04New Toys! Meteor Defense System Lasers - Surviving Mars 1075% MI - Part 12
2021-01-032nd Dome Activated & Milestone Scoring Mechanism Discussion - Surviving Mars 1075% MI - Part 11
2021-01-02Nano Refinement & Terraforming Start with GHG Factories - Surviving Mars 1075% MI - Part 10
2021-01-0140% Workers in Workshops Milestone - Surviving Mars 1075% MI - Part 9
2020-12-31Oh No, Population is Shrinking and Last Founder Dies - Surviving Mars 1075% MI - Part 8
2020-12-30Dreaming of Extractor AI - Surviving Mars 1075% MI - Part 7
2020-12-29First Renegade Spotted & Founders Getting Old - Surviving Mars 1075% MI - Part 6
2020-12-28Planetary Anamolies and Cold Wave Colony Management - Surviving Mars 1075% MI - Part 5
2020-12-27Building Tunnels & Problematic MOXIE Event - Surviving Mars 1075% MI - Part 4
2020-12-26Cold Wave, Satellites and Water Chips - Surviving Mars 1075% MI - Part 3
2020-12-25The Door towards the Stars - Surviving Mars 1075% MI - Part 2
2020-12-24SURVIVING MARS 1075% - MISSION: IMPOSSIBLE (MI) - Part 1



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