Metroid: Zero Mission 100% Walkthrough Part 2 - Sequence Breaking in Brinstar
Here's a walkthrough of me going through Metroid: Zero Mission for Game Boy Advance. I am going for 100% pickups, doing it in Hard Mode, and am trying to beat it under two hours.
Since I am going through Hard Mode, the pickups are halved (one Super Missile per tank, half energy per tank, etc.). Also, even though I have the sequential Main Item list, I will be doing some sequence breaking for a faster time.
I start off by doing some infinite bomb jumping to get the Varia Suit early. Before and after getting that, I find a bunch of expansions, and then head on to Kraid's Lair.
Items acquired:
Missile Tank x4
Varia Suit
Energy Tank x2
Main Item List:
Morph Ball [x]
Long Beam [x]
Missile Launcher [x]
Charge Beam [x]
Morph Ball Bomb [x]
Unknown Item 1
Power Grip
Ice Beam
Unknown Item 2
Speed Booster
Hi-Jump + Jumpball
Varia Suit [x]
Wave Beam
Super Missile
Unknown Item 3
Screw Attack
Power Bomb
Expansions:
Missile Tanks: 8/50
Energy Tanks: 3/12
Super Missile Tanks: 0/15
Power Bomb Tanks: 0/9
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